Selected Press

2023

Lawrence Lek, ‘Lawrence Lek’, CURA, Issue 40, Spring Summer 2023

Steve Goodman, ‘Interview - Lawrence Lek’, Metrograph, June 2023

Eli Anapur, ‘Lawrence Lek Presents a New Site-Specific Iteration of His CGI-Film Black Cloud at Sadie Coles HQ’, Widewalls, 21 May 2023

‘Works in Focus: Nepenthe (Summer Palace Ruins) | Lawrence Lek’, Generazione Critica, February 2023

ArtReview Editors, ’10 Ways to Kickstart Your Year in the Artworld’, ArtReview, 04 January 

2022

Venus Lau, ‘The Future of Memory’, ArtReview, 06 December 2022

‘Art Lovers Movie Club: Lawrence Lek, ‘Sinofuturism (1839-2046 AD)’’, ArtReview, 25 August 2022

John McDonald, ‘Unreality bites: Searching for substance at the MCA’s new exhibition’, The Sydney Morning Herald, 04 August 2022

Henry Bruce-Jones, ‘Future Shock: Lawrence Lek’, Fact Magazine, 21 July 2022

Fi Churchman, ‘Lawrence Lek Tests the Limits of Consciousness’, Art Review, 12 July 2022

Fi Churchman, ‘Where Is My Mind? Lawrence Lek explores the edgelands of consciousness, disembodied intelligence and existential suffering’, ArtReview Asia, Vol. 10, No. 2, Summer 2022, pp. 30-39

Claire Voon, ‘Enter the Labyrinth’, Hyundai Artlab, 24 June 2022

Will Jennings, ‘’Worldbuilding’ exhibition review: a trip through the uncanny valley of art and gaming’, Wallpaper, 17 June 2022

Günseli Yalcinkaya, ‘Hans Ulrich Obrist on how video games are revolutionising the art world’, Dazed, 17 June 2022

‘Spotlight: Artist Lawrence Lek Melds Video-Game Technology and Eerie Films to Peer Into Our A.I.-Dominated Future’, Artnet News, 15 June 2022

Dorian Batycka, ‘How Artists Are Increasingly Blurring the Lines Between Fine Art and Video Games’, Artnet News, 15 June 2022

‘Frieze New York Diary: cyborgian bacchanalia, a sentient self-driving car and a Gagosian vending machine’, The Art Newspaper, 20 May 2022

Emily Dinsdale, ‘The immersive art show blurring the boundaries of the physical and virtual’, Dazed, 12 May 2022

‘Future Shock exhibition opens at 180 Studios with new immersive works by Caterina Barbieri, UVA, Weirdcore, Gaika, Romain Gavras, Ryoichi Kurokawa and more’, FACT, March 2022

Stephanie Bailey, ‘Art Dubai 2022: Artist Highlights’, Ocula, 16 March 2022

Alexandra Chaves, ‘‘'Nepenthe Valley': how artist Lawrence Lek built a virtual world of healing at Art Dubai’, The National News, 12 March 2022

2021

Mitra Abbaspour, ‘Lawrence Lek’s Virtual Worlds’, Princeton University Art Museum, Winter 2021 Magazine, pp. 4-5

‘Fourth VH AWARD Grand Prix Winner: Lawrence Lek’, e-flux, 11 November 2021

Mark Westall, ‘WE TALK TO LAWRENCE LEK GRAND PRIX WINNER OF THE 4TH VH AWARD.’, FAD Magazine, 10 November 2021

Nuray Bulbuk, ‘Hyundai names Lawrence Lek winner of VH Award for new media art’, Wallpaper, 10 November 2021

Sam Gaskin, ‘Lawrence Lek Wins VH Award for Asian New Media Artists’, Ocula Magazine, 10 November 2021

Victoria Chan, ‘Virtual Reality Artwork Wins The 4th VH Award’, ArtAsiaPacific, 10 November 2021

‘Lawrence Lek Wins the Grand Prix at Hyundai Motor Group’s 4th VH AWARD’, Hyperallergic, 09 November 2021

‘Lawrence Lek for New Mystics: posthuman creativity & weirded climates in a new text collaboration between writer, artist & AI’, AQNB, 22 September 2021

Lauren Moya Ford, ‘LACMA Announces New Art + Technology Lab Grant Winners’, Hyperallergic, 14 July 2021

Tina Rivers Ryan, ‘Token Gesture’, Art Forum, Vol 59, No. 9, May 2021, pp. 65 - 66

2020

Cameron Lee, ‘Confronting ‘virtual’ dualities in the work of multimedia artist Lawrence Lek’, The Daily Princetonian, 06 December 2020

Kareem Ghezawi, ‘Sci-Fi Lullabies: Lawrence Lek's AIDOL 爱道 OST’, The Quietus, 03 December 2020

‘Speculative imaginings on AI, authenticity & a future Singapore in Lawrence Lek’s AIDOL 爱道 (OST)’, AQNB, 27 November 2020
Lewis Gordon, ‘A New Chinese Video Game that Makes you Pay for Love’, Frieze, 20 November 2020

Tom Faber, ‘The Futuristic Visions of Multimedia Artist Lawrence Lek’ Financial Times, 18 November 2020

‘Spotlight: Lawrence Lek in conversation with Alex Quicho’, CURA 35, The Changing World, Fall-Winter 2020, pp. 102-115

Fanny Singer, ‘Uncanny Valley: Being Human in the Age of AI’, Frieze, no. 212, July/August 2020, pp. 50-51

‘Art of Gaming’, Wallpaper* China, 17 June 2020

Vladimir Shlygin, ‘Empathy For The Machine: Inside Lawrence Lek’s Virtual Worlds’, Strelka Mag, 15 May 2020

‘Nøtel Lawrence Lek and Kode9. Scary Artificial Intelligence Hospitality’, Project Russia, 09 April 2020

Mahoro Seward: ‘The CGI artist merging human and artificial experience’, i-D Magazine, 24 March 2020

VF Team: ‘Lawrence Lek conjures "soundtrack to an unreal nightclub" in new Temple OST’, Vinyl Factory, 24 March 2020

Caterina Riva, ‘AI, Celebrities and Singapore: An Interview with Lawrence Lek’, SoFar, 11 March 2020

Matt Turner, ‘Using AI to Question What Art Is’, Hyperallergic, 11 February 2020

 2019  Toh Wen Li, ‘Curators' art picks: Six works you don't want to miss at the upcoming Singapore Biennale’, Straits Times, 18 November 2019

Lawrence Lek, ‘Sinofuturism (1839-2046 AD)’, Arts of the Working Class, No. 8: Beyond the Metaphysics of the West, Fall Issue, October 2019, pp. 21-23

‘AI, the exact embodiment of Sinofuturism’, Tenyun, October 2019

‘Lawrence Lek’s “Farsight Freeport”: A Journey into the Year 2069’, Digicult, 10 September 2019

Tom Faber, ‘When does a video game become art?’, Financial Times, No. 40,156, 31 July 2019, p. 8

Anders Modig, ‘Move over, Ai Weiwei – 5 Chinese contemporary artists who are making a splash around the world’, Style Magazine, South China Morning Post, 26 July 2019

Jyni Ong, ‘AIDOL is a computer-generated fantasy world set during the 2065 eSports Olympics’, It’s Nice That, 12 July 2019

Felice Moramarco, ‘The Biggest Other’, NERO, 12 July 2019

‘Lawrence Lek, Jaeho Hwang & bod [包家巷] Takeover Cafe OTO For A Live Audiovisual Show’, Something Curated, 18 June 2019

Alex Bennet, ‘Reviews: Lawrence Lek. AIDOL’, FLASH ART, No. 326, Vol. 52, June – August 2019, pp. 116-117

Nick Axel, ‘Lawrence Lek: Real Worlds’, e-flux, June 2019

Joel McKim, ‘Into the Universe of Rendered Architectural Images’, unthinking photography, June 2019

Eddy Frankel, ‘Lawrence Lek: AIDOL 爱道, review’, Time Out, 11 May 2019

Lexi Manatakis, ‘What You Need to Know About the Barbican’s Epic Ai Exhibition’, Dazed Digital, 26 April 2019

Alice Bucknell, ‘Augmented Urbanism’, ICON, issue 190, April 2019

Henry Broome, ‘Lawrence Lek – interview: ‘AI could become the ultimate content creation mechanism. It could also signal the death of the author’’, Studio International, 16 May 2019

‘The Bomb Factory and FVU Present… Dystopian Futures’, FVU, 02 May 2019

Chris McCormack, ‘Lawrence Lek dreams up a hotel for wealthy nomads in his computer-generated dystopia’, Art Basel, May 2019

Michael Eby, ‘Lawrence Lek: AIDOL 爱道’, The Brooklyn Rail, May 2019

Exhibition ‘Aidol’ by Lawrence Lek at Sadie Coles HQ London’, CLOT, 20 April 2019

 ‘The Philistine: The Very Best of London Culture This April’, Something Curated, 01 April 2019

‘Bonus Levels’, British Council Korea,online Blog, 25 March 2019

2018

Iris Lang, ‘A conversation with Lawrence Lek’, Sine Theta Magazine via medium.com, 10 October 2018

Ysabelle Cheung, ‘Lawrence Lek: Architect of Virtuality’, Art Asia Pacific: 25th Anniversary Special, September-October 2018, pp. 76-77

‘Lawrence Lek: Farsight Corporate Launch’, TANK Magazine, 01 August 2018

Mark Westall, ‘Lawrence Lek Farsight Corporation: The future of “Smart Cities”’, FAD Magazine, 30 July 2018

Gabrielle Schwarz, ‘Dystopia lands in London’s Docklands’, Apollo Magazine, 26 July 2018

Laura Snoad, ‘Lawrence Lek, Hardeep Pandhal and Daria Martin amond Film London Jarman Award Shortlist’, It’s Nice That, 27 June 2018

Dale Berning Sawa, ‘Jarman Award 2018 Shortlist Announced’, The Guardian, 27 June 2018

Stephanie Bailey, ‘Lawrence Lek’, ARTFORUM International, Summer 2018, p. 331

Ana Teixeira Pinto, ‘Alien Nations’, Mousse, Summer 2018, pp. 167–175

Danni Shen, ‘A Portrait of the Artist as a Young AI’, Hyperallergic, 18 May 2018

Alvin Li, ‘Lawrence Lek: Future 2065’, Mousse Magazine, No. 63, April-May 2018, pp. 204-206

‘What to do in Hong Kong: 1 – 15 April 2018’, Lifestyle Asia, 01 April 2018

Stephanie Bailey, ‘A Conversation With Lawrence Lek’, Ocula, 23 March 2018

‘The Lowdown: Shows to see during Hong Kong Art Week’, Post-ism, 23 March 2018

2017

Josh Feola, ‘Yin: Lawrence Lek’s Geomancer OST’, Radii China, 29 December 2017

Francis Blagburn, ‘The Virtual Darkness of Lawrence Lek’s Imagined Future’, Crack Magazine, 18 November 2017

Anya Harrison, ‘All Systems Go: Lawrence Lek’s Geomancer’, Flash Art, September – October 2017

Niamh Leonard-Bedwell, ‘What happens when capitalism decides humans are useless?’, Dazed, 17 July 2017

Henry Broome, ‘The weird + eerie: an interview with Lawrence Lek on crossing the line + exposing the deeply embedded through VR’, AQNB, 13 June 2017

Gary Zhexi Zhang, ‘WHERE NEXT? Imagining the down of the ‘Chinese century’’, Frieze, May 2017

DJ Pangburn, ‘In 2065, a Military Satellite Becomes Self-Aware—and Wants to Become an Artist’, Creators Project, 03 April 2017

2016

Cécile B. Evans, Lawrence Lek, ‘CHECK MARKS’, Mousse, issue 55, October 2016, pp. 84-95

Robert Barry, ‘Delirious New Wick: Lawrence Lek’s Post-Brexit Apocalypse’, The Quietus, 24 July 2016

George Kafka, ‘ScareBnb: Step into Kode9 and Lawrence Lek’s eerie post-human hotel’, Fact, 20 June 2016

‘A Q&A with… Lawrence Lek, artist and creator of digital environments’, a-n, 05 April 2016

2015

Harry Thorne, ‘In Focus: Lawrence Lek’, frieze, 23 October 2015

Nora N. Kahn, ‘Simulation as Institutional Critique: Lawrence Lek’s ‘Unreal Estate’, Rhizome, 27 August 2015

Thomas McMullan, ‘Digital Dystopias: An Interview with Artist Lawrence Lek’, Alphr, 18 June 2015

Lorena Muñoz-Alonso, ‘Lawrence Lek Wins 2015 Dazed Emerging Artists Award with Site-Specific Video Game’, Artnet, 17 April 2015

2014

Ruth Saxelby, ‘Interview: Lawrence Lek Turns London Into a Video Game’, Fader, 25 April 2014